10.02.11 - Weapons, Items, Health and Armor
All code today, but some pretty exciting stuff
Features added:
-Support for items with health, items that can be picked up and dropped
-Player health, armor, multiple weapons, item inventory
-Weapon changing and weapon change delay control
-Framework laid for damage system and healing system for game objects with health (including players)
-Warning debug message system for non-fatal unsafe operations